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Add support for cross-compilation with Nix #44

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9 changes: 9 additions & 0 deletions README.md
Original file line number Diff line number Diff line change
Expand Up @@ -29,6 +29,15 @@ Run `./build.sh`* to build. The first time you run this, it could take a while,

\* On Windows, it's `.\build.ps1`. Though you may need `powershell.exe -executionpolicy bypass -file .\build.ps1` due to permissions issues. I don't personally know a thing about Windows permissions, so if anyone has a better idea please let me know.

## Cross-compiling

If we're on x86-64 Linux, we can use `nix develop` to enter a shell from which we can cross-compile:
```sh
~/.ghcup/bin/runghc Build.hs --target=x86_64-w64-mingw32
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Weirdly, we have to remove the Windows target from crossPlatforms in order for plain ~/.ghcup/bin/runghc Build.hs to work, i.e. to build for the host platform. This seems like a Haskell.nix bug. It's not a huge issue though, as we don't have much reason to use Nix at all for such a build. It would be nice to get cached dependencies though.

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This command actually fails quickly for TH reasons. It may be salvageable, but the fact it doesn't "just work" seems a limitation of the shell-based approach, as opposed to nix build.

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If we just use nix build .#x86_64-w64-mingw32:monpad:exe:monpad, we would need to add some Nix config for compiling the non-Haskell parts of the project.

Perhaps it could just shell out to runghc Build.hs assets.

~/.ghcup/bin/runghc Build.hs --target=x86_64-unknown-linux-musl
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This works, but isn't actually useful without passing some extra flags, since ldd shows just as many dependencies as the GCC version.

Again, this is a drawback of the shell-based approach.

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On the other hand nix build .#x86_64-unknown-linux-musl:monpad:exe:monpad fails building libevdev, whereas interestingly the shell+cabal approach does not.

I assume the issue is getting hold of a statically-linked libevdev. I've asked about this on r/haskell.

If this is a real sticking point, we could somehow (separate branch, or Nix-based override) compile without --system-device support for now. It isn't actually necessary for my immediate use case. It's enough (though hacky) to replace the fields under os(linux) with just hs-source-dirs: windows.

It's possible that my Haskell evdev library is in some way not totally Musl compatible. I'd hope it would be, but it's untested. I recall the evdev-rs needing changes to explicitly support it. Otherwise maybe Haskell.nix just needs to be told about the native dependency.

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We have static musl builds working now, after providing a static libevdev. cabal build doesn't produce a static exe because the magic is in nix build somewhere. Another killer for nix develop+cabal approach I originally desired.

~/.ghcup/bin/runghc Build.hs --target=aarch64-unknown-linux-gnu
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I've removed aarch64-multiplatform from crossPlatforms because this doesn't actually work. It causes mysterious evaluation-time failures (nix develop or nix build).

```
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Using the system GHC here is pretty odd. Can we just use cabal run (or even ./Build.hs)?


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We could do with a section on deploying the resulting artefacts.

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@georgefst georgefst Aug 12, 2022

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Ideally we'll manage to fully statically link everything, meaning we'll just have a single executable file to deploy.

If we are stuck with shared libraries, we'll need commands like:

  • TARGET_DIR=... sh -c 'rsync result/ $TARGET_DIR/ -a --copy-links && rsync dist/rsc/ $TARGET_DIR/bin/rsc/ -a --copy-links'
  • TARGET_NAME=... sh -c 'nix copy --to ssh://$TARGET_NAME .#aarch64-unknown-linux-gnu:monpad:exe:monpad && scp ./result/bin/monpad $TARGET_NAME:tmp/monpad-cross-nix'

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We now have static Linux builds, but Windows needs a load of DLLs (weirdly this is an inversion of the usual non-Nix state of things). Can we compile statically with MinGW?

# Run

Run `./dist/monpad` to start the server (you can pass the `-h` flag to see all options).
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