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Decouple render::mesh from GlDevice #589

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merged 5 commits into from
Feb 22, 2015

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brendanzab
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Working towards #416

@kvark
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kvark commented Feb 22, 2015

I trust you on this. Just one question:
why do generalize some stuff completely (with R: Resources bound), while blantly putting GlResources into other spots?

kvark added a commit that referenced this pull request Feb 22, 2015
Decouple render::mesh from GlDevice
@kvark kvark merged commit 303cdd0 into gfx-rs:master Feb 22, 2015
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I've tried doing the whole lot at once and it becomes unmanageable. So starting at the leaves of the API, I gradually work my way up, pushing the GlResources dependency higher an higher until I've reached the root of the API.

@brendanzab brendanzab deleted the associated-resources branch February 22, 2015 19:27
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