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Update Changelog
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cwfitzgerald committed Jul 14, 2022
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## Unreleased

### Bug Fixes

#### General
- Prefer `DeviceType::DiscreteGpu` over `DeviceType::Other` for `PowerPreference::LowPower` so Vulkan is preferred over OpenGL again by @Craig-Macomber in [#2853](https://github.com/gfx-rs/wgpu/pull/2853)
- Allow running `get_texture_format_features` on unsupported texture formats (returning no flags) by @cwfitzgerald in [#2856](https://github.com/gfx-rs/wgpu/pull/2856)
- Allow multi-sampled textures that are supported by the device but not WebGPU if `TEXTURE_ADAPTER_SPECIFIC_FORMAT_FEATURES` is enabled by @cwfitzgerald in [#2856](https://github.com/gfx-rs/wgpu/pull/2856)
- `get_texture_format_features` only lists the COPY_* usages if the adapter actually supports that usage by @cwfitzgerald in [#2856](https://github.com/gfx-rs/wgpu/pull/2856)

#### DX12
- `DownlevelCapabilities::default()` now returns the `ANISOTROPIC_FILTERING` flag set to true so DX12 lists `ANISOTROPIC_FILTERING` as true again by @cwfitzgerald in [#2851](https://github.com/gfx-rs/wgpu/pull/2851)
- Properly query format features for UAV/SRV usages of depth formats by @cwfitzgerald in [#2856](https://github.com/gfx-rs/wgpu/pull/2856)

#### GLES
- gl: fix depth stencil texture format capability by @jinleili in [#2854](https://github.com/gfx-rs/wgpu/pull/2854)
- Fix depth stencil texture format capability by @jinleili in [#2854](https://github.com/gfx-rs/wgpu/pull/2854)
- `get_texture_format_features` now only returns usages for formats it actually supports by @cwfitzgerald in [#2856](https://github.com/gfx-rs/wgpu/pull/2856)

### Documentation

- Update present_mode docs as most of them don't automatically fall back to Fifo anymore. by @Elabajaba in [#2855](https://github.com/gfx-rs/wgpu/pull/2855)

## wgpu-0.13.1 (2022-07-02)
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