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Implement Queue::write_buffer_with #2777

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295 changes: 202 additions & 93 deletions wgpu-core/src/device/queue.rs

Large diffs are not rendered by default.

6 changes: 5 additions & 1 deletion wgpu-core/src/hub.rs
Original file line number Diff line number Diff line change
Expand Up @@ -5,7 +5,7 @@ use crate::{
id,
instance::{Adapter, HalSurface, Instance, Surface},
pipeline::{ComputePipeline, RenderPipeline, ShaderModule},
resource::{Buffer, QuerySet, Sampler, Texture, TextureClearMode, TextureView},
resource::{Buffer, QuerySet, Sampler, StagingBuffer, Texture, TextureClearMode, TextureView},
Epoch, Index,
};

Expand Down Expand Up @@ -351,6 +351,7 @@ impl<A: HalApi> Access<Buffer<A>> for CommandBuffer<A> {}
impl<A: HalApi> Access<Buffer<A>> for ComputePipeline<A> {}
impl<A: HalApi> Access<Buffer<A>> for RenderPipeline<A> {}
impl<A: HalApi> Access<Buffer<A>> for QuerySet<A> {}
impl<A: HalApi> Access<StagingBuffer<A>> for Device<A> {}
impl<A: HalApi> Access<Texture<A>> for Root {}
impl<A: HalApi> Access<Texture<A>> for Device<A> {}
impl<A: HalApi> Access<Texture<A>> for Buffer<A> {}
Expand Down Expand Up @@ -452,6 +453,7 @@ pub trait GlobalIdentityHandlerFactory:
+ IdentityHandlerFactory<id::ComputePipelineId>
+ IdentityHandlerFactory<id::QuerySetId>
+ IdentityHandlerFactory<id::BufferId>
+ IdentityHandlerFactory<id::StagingBufferId>
+ IdentityHandlerFactory<id::TextureId>
+ IdentityHandlerFactory<id::TextureViewId>
+ IdentityHandlerFactory<id::SamplerId>
Expand Down Expand Up @@ -639,6 +641,7 @@ pub struct Hub<A: HalApi, F: GlobalIdentityHandlerFactory> {
pub compute_pipelines: Registry<ComputePipeline<A>, id::ComputePipelineId, F>,
pub query_sets: Registry<QuerySet<A>, id::QuerySetId, F>,
pub buffers: Registry<Buffer<A>, id::BufferId, F>,
pub staging_buffers: Registry<StagingBuffer<A>, id::StagingBufferId, F>,
pub textures: Registry<Texture<A>, id::TextureId, F>,
pub texture_views: Registry<TextureView<A>, id::TextureViewId, F>,
pub samplers: Registry<Sampler<A>, id::SamplerId, F>,
Expand All @@ -659,6 +662,7 @@ impl<A: HalApi, F: GlobalIdentityHandlerFactory> Hub<A, F> {
compute_pipelines: Registry::new(A::VARIANT, factory),
query_sets: Registry::new(A::VARIANT, factory),
buffers: Registry::new(A::VARIANT, factory),
staging_buffers: Registry::new(A::VARIANT, factory),
textures: Registry::new(A::VARIANT, factory),
texture_views: Registry::new(A::VARIANT, factory),
samplers: Registry::new(A::VARIANT, factory),
Expand Down
1 change: 1 addition & 0 deletions wgpu-core/src/id.rs
Original file line number Diff line number Diff line change
Expand Up @@ -196,6 +196,7 @@ pub type DeviceId = Id<crate::device::Device<Dummy>>;
pub type QueueId = DeviceId;
// Resource
pub type BufferId = Id<crate::resource::Buffer<Dummy>>;
pub type StagingBufferId = Id<crate::resource::StagingBuffer<Dummy>>;
pub type TextureViewId = Id<crate::resource::TextureView<Dummy>>;
pub type TextureId = Id<crate::resource::Texture<Dummy>>;
pub type SamplerId = Id<crate::resource::Sampler<Dummy>>;
Expand Down
18 changes: 18 additions & 0 deletions wgpu-core/src/resource.rs
Original file line number Diff line number Diff line change
Expand Up @@ -184,6 +184,24 @@ impl<A: hal::Api> Resource for Buffer<A> {
}
}

pub struct StagingBuffer<A: hal::Api> {
pub(crate) raw: A::Buffer,
pub(crate) size: wgt::BufferAddress,
pub(crate) is_coherent: bool,
}

impl<A: hal::Api> Resource for StagingBuffer<A> {
const TYPE: &'static str = "StagingBuffer";

fn life_guard(&self) -> &LifeGuard {
unreachable!()
}

fn label(&self) -> &str {
"<StagingBuffer>"
}
}

pub type TextureDescriptor<'a> = wgt::TextureDescriptor<Label<'a>>;

#[derive(Debug)]
Expand Down
73 changes: 73 additions & 0 deletions wgpu/src/backend/direct.rs
Original file line number Diff line number Diff line change
Expand Up @@ -2180,6 +2180,58 @@ impl crate::Context for Context {
}
}

fn queue_validate_write_buffer(
&self,
queue: &Self::QueueId,
buffer: &Self::BufferId,
offset: wgt::BufferAddress,
size: wgt::BufferSize,
) {
let global = &self.0;
match wgc::gfx_select!(
*queue => global.queue_validate_write_buffer(*queue, buffer.id, offset, size.get())
) {
Ok(()) => (),
Err(err) => self.handle_error_fatal(err, "Queue::write_buffer_with"),
}
}

fn queue_create_staging_buffer(
&self,
queue: &Self::QueueId,
size: wgt::BufferSize,
) -> QueueWriteBuffer {
let global = &self.0;
match wgc::gfx_select!(
*queue => global.queue_create_staging_buffer(*queue, size, PhantomData)
) {
Ok((buffer_id, ptr)) => QueueWriteBuffer {
buffer_id,
mapping: BufferMappedRange {
ptr,
size: size.get() as usize,
},
},
Err(err) => self.handle_error_fatal(err, "Queue::write_buffer_with"),
}
}

fn queue_write_staging_buffer(
&self,
queue: &Self::QueueId,
buffer: &Self::BufferId,
offset: wgt::BufferAddress,
staging_buffer: &QueueWriteBuffer,
) {
let global = &self.0;
match wgc::gfx_select!(
*queue => global.queue_write_staging_buffer(*queue, buffer.id, offset, staging_buffer.buffer_id)
) {
Ok(()) => (),
Err(err) => self.handle_error_fatal(err, "Queue::write_buffer_with"),
}
}

fn queue_write_texture(
&self,
queue: &Self::QueueId,
Expand Down Expand Up @@ -2312,6 +2364,27 @@ fn default_error_handler(err: crate::Error) {
panic!("wgpu error: {}\n", err);
}

#[derive(Debug)]
pub struct QueueWriteBuffer {
buffer_id: wgc::id::StagingBufferId,
mapping: BufferMappedRange,
}

impl std::ops::Deref for QueueWriteBuffer {
type Target = [u8];

fn deref(&self) -> &Self::Target {
panic!("QueueWriteBuffer is write-only!");
}
}

impl std::ops::DerefMut for QueueWriteBuffer {
fn deref_mut(&mut self) -> &mut Self::Target {
use crate::BufferMappedRangeSlice;
self.mapping.slice_mut()
}
}

#[derive(Debug)]
pub struct BufferMappedRange {
ptr: *mut u8,
Expand Down
4 changes: 2 additions & 2 deletions wgpu/src/backend/mod.rs
Original file line number Diff line number Diff line change
@@ -1,9 +1,9 @@
#[cfg(all(target_arch = "wasm32", not(feature = "webgl")))]
mod web;
#[cfg(all(target_arch = "wasm32", not(feature = "webgl")))]
pub(crate) use web::{BufferMappedRange, Context};
pub(crate) use web::{BufferMappedRange, Context, QueueWriteBuffer};

#[cfg(any(not(target_arch = "wasm32"), feature = "webgl"))]
mod direct;
#[cfg(any(not(target_arch = "wasm32"), feature = "webgl"))]
pub(crate) use direct::{BufferMappedRange, Context};
pub(crate) use direct::{BufferMappedRange, Context, QueueWriteBuffer};
45 changes: 45 additions & 0 deletions wgpu/src/backend/web.rs
Original file line number Diff line number Diff line change
Expand Up @@ -2175,6 +2175,34 @@ impl crate::Context for Context {
);
}

fn queue_validate_write_buffer(
&self,
_queue: &Self::QueueId,
_buffer: &Self::BufferId,
_offset: wgt::BufferAddress,
_size: wgt::BufferSize,
) {
// TODO
}

fn queue_create_staging_buffer(
&self,
_queue: &Self::QueueId,
size: wgt::BufferSize,
) -> QueueWriteBuffer {
QueueWriteBuffer(vec![0; size.get() as usize].into_boxed_slice())
}

fn queue_write_staging_buffer(
&self,
queue: &Self::QueueId,
buffer: &Self::BufferId,
offset: wgt::BufferAddress,
staging_buffer: &QueueWriteBuffer,
) {
self.queue_write_buffer(queue, buffer, offset, staging_buffer)
}

fn queue_write_texture(
&self,
queue: &Self::QueueId,
Expand Down Expand Up @@ -2240,6 +2268,23 @@ impl crate::Context for Context {

pub(crate) type SurfaceOutputDetail = ();

#[derive(Debug)]
pub struct QueueWriteBuffer(Box<[u8]>);

impl std::ops::Deref for QueueWriteBuffer {
type Target = [u8];

fn deref(&self) -> &Self::Target {
panic!("QueueWriteBuffer is write-only!");
}
}

impl std::ops::DerefMut for QueueWriteBuffer {
fn deref_mut(&mut self) -> &mut Self::Target {
&mut self.0
}
}

#[derive(Debug)]
pub struct BufferMappedRange {
actual_mapping: js_sys::Uint8Array,
Expand Down
81 changes: 80 additions & 1 deletion wgpu/src/lib.rs
Original file line number Diff line number Diff line change
Expand Up @@ -43,7 +43,7 @@ pub use wgt::{
QUERY_SIZE, VERTEX_STRIDE_ALIGNMENT,
};

use backend::{BufferMappedRange, Context as C};
use backend::{BufferMappedRange, Context as C, QueueWriteBuffer};

/// Filter for error scopes.
#[derive(Clone, Copy, Debug, PartialEq, PartialOrd)]
Expand Down Expand Up @@ -481,6 +481,25 @@ trait Context: Debug + Send + Sized + Sync {
offset: BufferAddress,
data: &[u8],
);
fn queue_validate_write_buffer(
&self,
queue: &Self::QueueId,
buffer: &Self::BufferId,
offset: wgt::BufferAddress,
size: wgt::BufferSize,
);
fn queue_create_staging_buffer(
&self,
queue: &Self::QueueId,
size: BufferSize,
) -> QueueWriteBuffer;
fn queue_write_staging_buffer(
&self,
queue: &Self::QueueId,
buffer: &Self::BufferId,
offset: BufferAddress,
staging_buffer: &QueueWriteBuffer,
);
fn queue_write_texture(
&self,
queue: &Self::QueueId,
Expand Down Expand Up @@ -3355,6 +3374,40 @@ impl<'a> RenderBundleEncoder<'a> {
}
}

/// A write-only view into a staging buffer
pub struct QueueWriteBufferView<'a> {
queue: &'a Queue,
buffer: &'a Buffer,
offset: BufferAddress,
inner: QueueWriteBuffer,
}

impl<'a> std::ops::Deref for QueueWriteBufferView<'a> {
type Target = [u8];

fn deref(&self) -> &Self::Target {
panic!("QueueWriteBufferView is write-only!");
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}
}

impl<'a> std::ops::DerefMut for QueueWriteBufferView<'a> {
fn deref_mut(&mut self) -> &mut Self::Target {
&mut self.inner
}
}

impl<'a> Drop for QueueWriteBufferView<'a> {
fn drop(&mut self) {
Context::queue_write_staging_buffer(
&*self.queue.context,
&self.queue.id,
&self.buffer.id,
self.offset,
&self.inner,
);
}
}

impl Queue {
/// Schedule a data write into `buffer` starting at `offset`.
///
Expand All @@ -3367,6 +3420,32 @@ impl Queue {
Context::queue_write_buffer(&*self.context, &self.id, &buffer.id, offset, data)
}

/// Schedule a data write into `buffer` starting at `offset` via the returned [QueueWriteBufferView].
///
/// The returned value can be dereferenced to a `&mut [u8]`; dereferencing it to a `&[u8]` panics!
///
/// This method is intended to have low performance costs.
/// As such, the write is not immediately submitted, and instead enqueued
/// internally to happen at the start of the next `submit()` call.
///
/// This method fails if `size` is greater than the size of `buffer` starting at `offset`.
#[must_use]
pub fn write_buffer_with<'a>(
&'a self,
buffer: &'a Buffer,
offset: BufferAddress,
size: BufferSize,
) -> QueueWriteBufferView<'a> {
Context::queue_validate_write_buffer(&*self.context, &self.id, &buffer.id, offset, size);
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let staging_buffer = Context::queue_create_staging_buffer(&*self.context, &self.id, size);
QueueWriteBufferView {
queue: self,
buffer,
offset,
inner: staging_buffer,
}
}

/// Schedule a data write into `texture`.
///
/// This method is intended to have low performance costs.
Expand Down