Add the initial libyuv support #1117
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
# ------------------------------------------------------------ | |
# Build and test workflow (Linux x64, macOS x64, Windows x64) | |
# ------------------------------------------------------------ | |
name: build | |
on: | |
push: | |
branches: | |
- master | |
tags-ignore: | |
- 'v*' | |
pull_request: | |
branches: | |
- master | |
jobs: | |
build: | |
name: Build | |
strategy: | |
matrix: | |
os: [ ubuntu-latest, macos-latest, windows-latest ] | |
step: [ build, test ] | |
runs-on: ${{ matrix.os }} | |
steps: | |
- uses: actions/checkout@v3 | |
- uses: actions/setup-go@v4 | |
with: | |
go-version: 1.20.7 | |
- name: Get Linux dev libraries and tools | |
if: matrix.os == 'ubuntu-latest' | |
run: | | |
sudo apt-get -qq update | |
sudo apt-get -qq install -y make pkg-config libvpx-dev libx264-dev libopus-dev libsdl2-dev libyuv-dev libgl1-mesa-glx | |
- name: Get MacOS dev libraries and tools | |
if: matrix.os == 'macos-latest' | |
run: | | |
brew install pkg-config libvpx x264 opus sdl2 | |
- name: Get Windows dev libraries and tools | |
if: matrix.os == 'windows-latest' | |
uses: msys2/setup-msys2@v2 | |
with: | |
msystem: MINGW64 | |
path-type: inherit | |
release: false | |
install: > | |
mingw-w64-x86_64-gcc | |
mingw-w64-x86_64-pkgconf | |
mingw-w64-x86_64-dlfcn | |
mingw-w64-x86_64-libvpx | |
mingw-w64-x86_64-opus | |
mingw-w64-x86_64-x264-git | |
mingw-w64-x86_64-SDL2 | |
mingw-w64-x86_64-libyuv | |
- name: Get Windows OpenGL drivers | |
if: matrix.step == 'test' && matrix.os == 'windows-latest' | |
shell: msys2 {0} | |
run: | | |
wget -q https://github.com/pal1000/mesa-dist-win/releases/download/20.2.1/mesa3d-20.2.1-release-mingw.7z | |
"/c/Program Files/7-Zip/7z.exe" x mesa3d-20.2.1-release-mingw.7z -omesa | |
echo -e " 2\r\n 8\r\n " >> commands | |
./mesa/systemwidedeploy.cmd < ./commands | |
- name: Build Windows app | |
if: matrix.step == 'build' && matrix.os == 'windows-latest' | |
shell: msys2 {0} | |
run: | | |
make build | |
- name: Build Linux app | |
if: matrix.step == 'build' && matrix.os == 'ubuntu-latest' | |
run: | | |
make build | |
- name: Build macOS app | |
if: matrix.step == 'build' && matrix.os == 'macos-latest' | |
run: | | |
make build | |
- name: Test (windows-latest) | |
if: matrix.step == 'test' && matrix.os == 'windows-latest' && always() | |
shell: msys2 {0} | |
env: | |
MESA_GL_VERSION_OVERRIDE: 3.3COMPAT | |
run: | | |
GL_CTX=-autoGlContext make test verify-cores | |
- name: Test (ubuntu-latest) | |
if: matrix.step == 'test' && matrix.os == 'ubuntu-latest' && always() | |
env: | |
MESA_GL_VERSION_OVERRIDE: 3.3COMPAT | |
run: | | |
GL_CTX=-autoGlContext xvfb-run --auto-servernum make test verify-cores | |
- name: Test (macos-latest) | |
if: matrix.step == 'test' && matrix.os == 'macos-latest' && always() | |
run: | | |
make test verify-cores | |
- uses: actions/upload-artifact@v3 | |
if: matrix.step == 'test' && always() | |
with: | |
name: emulator-test-frames | |
path: _rendered/*.png | |
build_docker: | |
name: Build (docker) | |
runs-on: ubuntu-latest | |
if: github.event_name == 'pull_request' | |
steps: | |
- uses: actions/checkout@v3 | |
- run: DOCKER_BUILDKIT=1 docker build --build-arg VERSION=$(./scripts/version.sh) . |