Add another workaround for g0 stack in Go 1.22.5 #1372
Workflow file for this run
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# ------------------------------------------------------------ | |
# Build and test workflow (Linux x64, macOS x64, Windows x64) | |
# ------------------------------------------------------------ | |
name: build | |
on: | |
push: | |
branches: | |
- master | |
tags-ignore: | |
- 'v*' | |
pull_request: | |
branches: | |
- master | |
jobs: | |
build: | |
strategy: | |
matrix: | |
os: [ ubuntu-latest, macos-12, windows-latest ] | |
runs-on: ${{ matrix.os }} | |
steps: | |
- uses: actions/checkout@v4 | |
- uses: actions/setup-go@v5 | |
with: | |
go-version: 'stable' | |
- name: Linux | |
if: matrix.os == 'ubuntu-latest' | |
env: | |
MESA_GL_VERSION_OVERRIDE: 3.3COMPAT | |
run: | | |
sudo apt-get -qq update | |
sudo apt-get -qq install -y \ | |
make pkg-config \ | |
libvpx-dev libx264-dev libopus-dev libyuv-dev libjpeg-turbo8-dev \ | |
libsdl2-dev libgl1-mesa-glx | |
make build | |
xvfb-run --auto-servernum make test verify-cores | |
- name: macOS | |
if: matrix.os == 'macos-12' | |
run: | | |
brew install libvpx x264 sdl2 | |
make build test verify-cores | |
- uses: msys2/setup-msys2@v2 | |
if: matrix.os == 'windows-latest' | |
with: | |
msystem: MINGW64 | |
path-type: inherit | |
release: false | |
install: > | |
mingw-w64-x86_64-gcc | |
mingw-w64-x86_64-pkgconf | |
mingw-w64-x86_64-dlfcn | |
mingw-w64-x86_64-libvpx | |
mingw-w64-x86_64-opus | |
mingw-w64-x86_64-libx264 | |
mingw-w64-x86_64-SDL2 | |
mingw-w64-x86_64-libyuv | |
mingw-w64-x86_64-libjpeg-turbo | |
- name: Windows | |
if: matrix.os == 'windows-latest' | |
env: | |
MESA_VERSION: '24.0.7' | |
MESA_GL_VERSION_OVERRIDE: 3.3COMPAT | |
shell: msys2 {0} | |
run: | | |
wget -q https://github.com/pal1000/mesa-dist-win/releases/download/$MESA_VERSION/mesa3d-$MESA_VERSION-release-msvc.7z | |
"/c/Program Files/7-Zip/7z.exe" x mesa3d-$MESA_VERSION-release-msvc.7z -omesa | |
echo -e " 1\r\n 9\r\n " >> commands | |
./mesa/systemwidedeploy.cmd < ./commands | |
make build test verify-cores | |
- uses: actions/upload-artifact@v4 | |
if: always() | |
with: | |
name: emulator-test-frames-${{ matrix.os }} | |
path: _rendered/*.png |