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Merge pull request #87 from avafloww/patch-1
chore: redirect to new dev faq page
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theme: jekyll-theme-cayman | ||
theme: jekyll-theme-cayman |
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<!DOCTYPE html> | ||
<html lang="{{ site.lang | default: "en-US" }}"> | ||
<head> | ||
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{% if site.google_analytics %} | ||
<script async src="https://www.googletagmanager.com/gtag/js?id={{ site.google_analytics }}"></script> | ||
<script> | ||
window.dataLayer = window.dataLayer || []; | ||
function gtag(){dataLayer.push(arguments);} | ||
gtag('js', new Date()); | ||
gtag('config', '{{ site.google_analytics }}'); | ||
</script> | ||
{% endif %} | ||
<meta charset="UTF-8"> | ||
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{% seo %} | ||
<link rel="preconnect" href="https://fonts.gstatic.com"> | ||
<link rel="preload" href="https://fonts.googleapis.com/css?family=Open+Sans:400,700&display=swap" as="style" type="text/css" crossorigin> | ||
<meta name="viewport" content="width=device-width, initial-scale=1"> | ||
<meta name="theme-color" content="#157878"> | ||
<meta name="apple-mobile-web-app-status-bar-style" content="black-translucent"> | ||
<link rel="stylesheet" href="{{ '/assets/css/style.css?v=' | append: site.github.build_revision | relative_url }}"> | ||
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<script data-goatcounter="https://goatcorp.goatcounter.com/count" | ||
async src="//gc.zgo.at/count.js"></script> | ||
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<meta http-equiv="refresh" content="1; url={{ page.redirect }}" /> | ||
<link rel="canonical" href="{{ page.redirect }}"/> | ||
<script type="text/javascript"> | ||
window.location.href = "{{ page.redirect }}" | ||
</script> | ||
</head> | ||
<body> | ||
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<main id="content" class="main-content" role="main"> | ||
This page has moved. | ||
<br /> | ||
<a href="{{ page.redirect }}">If you are not redirected automatically, please click here</a>. | ||
</main> | ||
</body> | ||
</html> |
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# Using Visual Studio debugger to figure out game crash reason | ||
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## Installing Visual Studio | ||
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First of all, you need to install Visual Studio. In this guide I will be using Visual Studio 2022, however 2019 will work as well. | ||
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Download it here: <https://visualstudio.microsoft.com/vs/preview/#download-preview> | ||
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Select "Visual Studio Community" and run downloaded executable. Wait until visual studio installer gets installed. Then go to "Individual components", select "Just-In-Time debugger" and press "Install" button. You only need this component, however, if you wish, you may install any additional ones. | ||
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![image_451](images/debug/1_install_vs.png) | ||
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If it gives you any confirmations, just press "Continue". Now wait until it will install. Reboot if it will ask you to do so. | ||
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## Configuring Visual Studio | ||
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Before you will start debugging, you will need to perform some configuration. Launch Visual Studio and it will prompt you to log in, you may do so or skip. | ||
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Select "Continue without code" on starting screen. | ||
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![image_452](images/debug/2_startup_window.png) | ||
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Navigate to "Debug - Options - Debugging - General" and disable "Enable Just My Code" option. Don't forget to press "Ok" button. | ||
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![image_453](images/debug/3_config.png) | ||
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## Configuring Dalamud | ||
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Before you will be able to attach a debugger, you will need to disable anti-debug protection. Type `/xldev` in game, open "Dalamud" menu and select "Enable Anti-debug" menu item if it's unchecked. | ||
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![image_454](images/debug/4_dalamud_config.png) | ||
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## Attaching a debugger | ||
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Navigate to "Debug - Attach to process". In "Attach to" section click on "Select" button, check "Debug these code types" checkbox, and check "Managed (.NET core, .NET 5+)" and "Native" checkboxes. Press "Ok" button and then find "ffxiv_dx11.exe" process in process list. Select it and click "Attach" button. | ||
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![image](images/debug/5_attach_debugger.png) | ||
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Debugging session should begin now. Navigate to "Debug - Windows - Exception settings" and uncheck "Common Language Runtime Exceptions". We don't need them. | ||
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![image](images/debug/6_exception_settings.png) | ||
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## Crash | ||
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When a crash occurs, you will see it in Visual Studio. It may prompt you to load source or PDB file for crashed module, in that case just close that window. | ||
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You will see something like this: | ||
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![image_456](images/debug/7_crash.png) | ||
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You can close exception alert modal window. We don't need it. Look on a Call stack. If you don't see Call stack window, navigate to "Debug - Windows - Call stack". You can see crash happened on a Test plugin function call. Usually there will be some plugin mentioned there, but not always. | ||
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Generally, try to disable that plugin and reproduce the crash again. If you can confirm that the crash stopped happening, please report the crash to a plugin developer. | ||
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## Reporting a problem | ||
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You will need to include following things into your report: | ||
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- Call stack | ||
- Right click any call stack entry, select "Select all", right click again, "Copy" (or Ctrl+A - Ctrl+C). | ||
- Exception | ||
- Navigate to "Debug - Windows - Output", find last error and copy it. | ||
- It will look [like this](images/debug/8_output.png). | ||
- Base address | ||
- Please include process base address. Navigate to "Debug - Windows - Modules", find `ffxiv_dx11.exe`, right click on it, select "Copy". The information copied will contain process base address. **Please note that you must copy base address from the same game session, base address changes every game restart**. | ||
- It will look [like this](images/debug/9_base_address.png). | ||
- Dalamud log | ||
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## Exiting debugger | ||
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To detach a debugger, navigate to "Debug - Stop debugging". | ||
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[Return to the top](#Installing Visual Studio)\ | ||
<a href="{{ site.github.baseurl }}/">Return to the main FAQ</a> | ||
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redirect: https://dalamud.dev/faq/debug | ||
layout: redirect | ||
--- |
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