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Merge pull request #1330 from pimms/cmake-hot-reload
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Add hot reload support to CMakeLists.txt
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dsnopek authored Aug 7, 2024
2 parents daf6ad3 + 0a078d9 commit e3e8101
Showing 1 changed file with 12 additions and 0 deletions.
12 changes: 12 additions & 0 deletions CMakeLists.txt
Original file line number Diff line number Diff line change
Expand Up @@ -5,6 +5,7 @@
# GODOT_GDEXTENSION_DIR: Path to the directory containing GDExtension interface header and API JSON file
# GODOT_CPP_SYSTEM_HEADERS Mark the header files as SYSTEM. This may be useful to suppress warnings in projects including this one.
# GODOT_CPP_WARNING_AS_ERROR Treat any warnings as errors
# GODOT_ENABLE_HOT_RELOAD Build with hot reload support. Defaults to YES for Debug-builds and NO for Release-builds.
# GODOT_CUSTOM_API_FILE: Path to a custom GDExtension API JSON file (takes precedence over `gdextension_dir`)
# FLOAT_PRECISION: Floating-point precision level ("single", "double")
#
Expand Down Expand Up @@ -57,6 +58,13 @@ if("${CMAKE_BUILD_TYPE}" STREQUAL "")
set(CMAKE_BUILD_TYPE Debug)
endif()

# Hot reload is enabled by default in Debug-builds
if("${CMAKE_BUILD_TYPE}" STREQUAL "Debug")
option(GODOT_ENABLE_HOT_RELOAD "Build with hot reload support" ON)
else()
option(GODOT_ENABLE_HOT_RELOAD "Build with hot reload support" OFF)
endif()

if(NOT DEFINED BITS)
set(BITS 32)
if(CMAKE_SIZEOF_VOID_P EQUAL 8)
Expand Down Expand Up @@ -116,6 +124,10 @@ else()
endif()
endif()

if (GODOT_ENABLE_HOT_RELOAD)
set(GODOT_COMPILE_FLAGS "${GODOT_COMPILE_FLAGS} -D HOT_RELOAD_ENABLED")
endif()

# Generate source from the bindings file
find_package(Python3 3.4 REQUIRED) # pathlib should be present
if(GENERATE_TEMPLATE_GET_NODE)
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