Add a test to ensure that library path is absolute #1520
Merged
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Two times now we have broken
get_library_path
such that it doesn't return an absolute path.See:
GDExtension
'slibrary_path
back to an absolute path godot#84620library_path
as absolute path godot#94373This is a Godot issue, but this PR adds a test to CI that will verify that the path is absolute, in order to try and help us not break it again.
This will fail CI until PR godotengine/godot#94373 is merged