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.mono
folder was moved to.godot/mono
(Rename the ".mono" folder to ".godot/mono" godot#38704)--remote-debug
argument now requires the protocol (WebSocket profiler for HTML5 platform [4.0] godot#37099)-q
argument has been repurposed, now--quit
should be used (Make-q
CLI argument toggle quiet stdout instead of quitting godot#55696)Although these changes should fix the extension for 4.0 while keeping support for 3.x, they feel hacky and it might be better to simply provide a configuration setting for the user that defaults to the current stable version of Godot instead of trying to detect the version.
Closes #38