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Turn off auto_calculate_length_and_angle on leaf bones
Fix warnings "WARNING: No Bone2D children of node Chin. Cannot calculate bone length or angle reliably. Using transform rotation for bone angle." Those warnings were output for each Bone2D without any child Bone2D: * Chin * LeftFoot * LeftHand * RightFoot * RightHand Disabling the auto calculation seems to have filled in lengths and bone_angles. Presumably these are the transform rotations that it would use anyway. Test * run and jump around the world and animations look correct to me.
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