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Add a global illumination demo (4.0-dev) #718
Add a global illumination demo (4.0-dev) #718
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This PR has conflicts, it needs to be rebased (you can probably rebase everything in favor of your branch). Also, the commit on this PR says it's unverified, did your GPG key expire? |
Port of the 3.x global illumination demo, with SDFGI support added and screen-space lighting effect options added (SSAO, SSIL, or both). Lightmap options were removed as I couldn't get both indirect-only and fully baked lightmaps to work for now. They can be readded in the future.
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Fixed. I tried to rebase this way yesterday, but I rebased against |
0, | ||
Input.get_axis(&"move_forward", &"move_back") | ||
Input.get_action_strength("move_back") - Input.get_action_strength("move_forward") |
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Wait, why did you change this? Input.get_axis(&"move_forward", &"move_back")
is what we want.
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It's likely accidental, as I don't remember performing this change.
Port of the 3.x global illumination demo, with SDFGI support added and screen-space lighting effect options added (SSAO, SSIL, or both).
Lightmap options were removed as I couldn't get both indirect-only and fully baked lightmaps to work for now. They can be readded in the future.
Edit: Readded in #718.
See #697.