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Matrix Transform: ported to Godot 4.1 #978

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merged 2 commits into from
Oct 18, 2023

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Alex2782
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v4.2.dev6.official [57a6813bb]

Matrix Transform (fix @icon statement, must be at the top of script) #697

@Calinou Calinou added the update label Oct 10, 2023
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Tested locally on Godot 4.1.2, it works as expected.

Thanks!

@Calinou Calinou merged commit e2abd0e into godotengine:master Oct 18, 2023
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@Calinou Calinou changed the title Matrix Transform: ported to Godot 4.2 Matrix Transform: ported to Godot 4.1 Oct 18, 2023
@Alex2782 Alex2782 deleted the matrix_transform_v4.2 branch October 18, 2023 14:49
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3 participants