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Multitouch Cubes: ported to Godot 4.1 #989

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merged 1 commit into from
Oct 24, 2023

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Alex2782
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v4.1.2.stable.official [399c9dc39]

  • Camera3D: new Position (0, 0, 3)
  • SubViewport: Own World 3D, had to be activated manually after automatic conversion

Test on Android

Screen_recording_20231025_005636.mp4

@Calinou Calinou added the update label Oct 24, 2023
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@Calinou Calinou left a comment

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Tested locally (on desktop), it works as expected (can't test actual mobile touch behavior though).

Thanks!

@Calinou Calinou merged commit 851862f into godotengine:master Oct 24, 2023
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@Alex2782 Alex2782 deleted the mobile_multitouch_cubes_v4.1 branch October 25, 2023 00:24
@aaronfranke aaronfranke added this to the 4.1 milestone Oct 30, 2023
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3 participants