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Merge pull request #7768 from Calinou/troubleshooting-macos-dock-icon
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mhilbrunner committed Aug 4, 2023
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Expand Up @@ -85,6 +85,23 @@ the system console. Godot cannot override this system-specific behavior.
To solve this, select the system console window and press Enter to leave
selection mode.

The Godot editor's macOS dock icon gets duplicated every time it is manually moved
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If you open the Godot editor and manually change the position of the dock icon,
then restart the editor, you will get a duplicate dock icon all the way to the
right of the dock.

This is due to a design limitation of the macOS dock. The only known way to
resolve this would be to merge the project manager and editor into a single
process, which means the project manager would no longer spawn a separate
process when starting the editor. While using a single process instance would
bring several benefits, it isn't planned to be done in the near future due to
the complexity of the task.

To avoid this issue, keep the Godot editor's dock icon at its default location
as created by macOS.

Some text such as "NO DC" appears in the top-left corner of the Project Manager and editor window
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