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Document why Godot doesn't support changing the monitor resolution #4038

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Calinou
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@Calinou Calinou commented Sep 18, 2020

This also adds advice on using mipmapping to support downsampling 2D textures without aliasing.

This closes godotengine/godot#14542.

@Calinou Calinou force-pushed the multiple-resolutions-no-modesetting-rationale branch from 131215a to 79c771d Compare September 18, 2020 21:36
@akien-mga akien-mga merged commit 77c4edb into godotengine:master Sep 22, 2020
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Thanks!

@Calinou Calinou deleted the multiple-resolutions-no-modesetting-rationale branch September 30, 2020 22:11
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Unable to change fullscreen resolution?
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