Skip to content

Commit

Permalink
Bump to version 1.1.3
Browse files Browse the repository at this point in the history
  • Loading branch information
Calinou committed Jan 27, 2022
1 parent 20dc044 commit 1b358fa
Show file tree
Hide file tree
Showing 3 changed files with 10 additions and 2 deletions.
8 changes: 8 additions & 0 deletions CHANGELOG.md
Original file line number Diff line number Diff line change
@@ -1,5 +1,13 @@
# Change Log

### 1.1.3
* [Fix conditional breakpoints being parsed as regular breakpoints](https://github.com/godotengine/godot-vscode-plugin/pull/278)
- [Add `in` to the list of keywords and add rule for `$` shorthand](https://github.com/godotengine/godot-vscode-plugin/pull/274)
- [Fix typo in snippets: "decleration" -> "declaration"](https://github.com/godotengine/godot-vscode-plugin/pull/262)
- [Add `remote` keyword to syntax highlighting](https://github.com/godotengine/godot-vscode-plugin/pull/257)
- [Remove the configuration item `godot-tools.check_config` as it has no effect](https://github.com/godotengine/godot-vscode-plugin/pull/246)
- [Fix the syntax of escaped characters in strings](https://github.com/godotengine/godot-vscode-plugin/pull/247)

### 1.1.1
* Fix bug for GDScript debugger
* Add TCP protocol support for GDScript language server Godot 3.2.2
Expand Down
2 changes: 1 addition & 1 deletion package-lock.json

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

2 changes: 1 addition & 1 deletion package.json
Original file line number Diff line number Diff line change
Expand Up @@ -2,7 +2,7 @@
"name": "godot-tools",
"displayName": "godot-tools",
"icon": "icon.png",
"version": "1.1.2",
"version": "1.1.3",
"description": "Tools for game development with godot game engine",
"repository": {
"type": "git",
Expand Down

0 comments on commit 1b358fa

Please sign in to comment.