Improve path handling when starting processes #575
Merged
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This should resolve #570 and #574.
editorPath.godot3/4
setting andeditor_path
debug configuration now correctly handle paths with spaces or surrounded with quotes.The Godot exe version check was missing quotes, so paths with strings were failing the test even thought the actual debugger handles it correctly.
Added validation to the debug config values for
address
andport
to prevent weird, obviously wrong stuff from happening.Fixed the debug config value
editor_path
not being used.Also applied better path handling to "launch godot editor" command.