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Improve path handling when starting processes #575

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merged 10 commits into from
Jan 25, 2024

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DaelonSuzuka
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@DaelonSuzuka DaelonSuzuka commented Jan 23, 2024

This should resolve #570 and #574.

editorPath.godot3/4 setting and editor_path debug configuration now correctly handle paths with spaces or surrounded with quotes.

The Godot exe version check was missing quotes, so paths with strings were failing the test even thought the actual debugger handles it correctly.

Added validation to the debug config values for address and port to prevent weird, obviously wrong stuff from happening.

Fixed the debug config value editor_path not being used.

Also applied better path handling to "launch godot editor" command.

@DaelonSuzuka DaelonSuzuka changed the title Improve debug configuration handling Improve path handling when starting processes Jan 25, 2024
@DaelonSuzuka DaelonSuzuka merged commit e2f2dc4 into godotengine:master Jan 25, 2024
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@DaelonSuzuka DaelonSuzuka deleted the config-improvements branch January 25, 2024 02:14
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Incomplete readme's configuration section for Windows & Powershell
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