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Utility methods for writing files to Gradle project.
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/*************************************************************************/ | ||
/* gradle_export_util.h */ | ||
/*************************************************************************/ | ||
/* This file is part of: */ | ||
/* GODOT ENGINE */ | ||
/* https://godotengine.org */ | ||
/*************************************************************************/ | ||
/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ | ||
/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ | ||
/* */ | ||
/* Permission is hereby granted, free of charge, to any person obtaining */ | ||
/* a copy of this software and associated documentation files (the */ | ||
/* "Software"), to deal in the Software without restriction, including */ | ||
/* without limitation the rights to use, copy, modify, merge, publish, */ | ||
/* distribute, sublicense, and/or sell copies of the Software, and to */ | ||
/* permit persons to whom the Software is furnished to do so, subject to */ | ||
/* the following conditions: */ | ||
/* */ | ||
/* The above copyright notice and this permission notice shall be */ | ||
/* included in all copies or substantial portions of the Software. */ | ||
/* */ | ||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ | ||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ | ||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ | ||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ | ||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ | ||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ | ||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ | ||
/*************************************************************************/ | ||
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#ifndef GODOT_GRADLE_EXPORT_UTIL_H | ||
#define GODOT_GRADLE_EXPORT_UTIL_H | ||
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#include "core/io/zip_io.h" | ||
#include "core/os/dir_access.h" | ||
#include "core/os/file_access.h" | ||
#include "core/os/os.h" | ||
#include "editor/editor_export.h" | ||
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// Utility method used to create a directory. | ||
Error create_directory(const String &p_dir) { | ||
if (!DirAccess::exists(p_dir)) { | ||
DirAccess *filesystem_da = DirAccess::create(DirAccess::ACCESS_RESOURCES); | ||
ERR_FAIL_COND_V_MSG(!filesystem_da, ERR_CANT_CREATE, "Cannot create directory '" + p_dir + "'."); | ||
Error err = filesystem_da->make_dir_recursive(p_dir); | ||
ERR_FAIL_COND_V_MSG(err, ERR_CANT_CREATE, "Cannot create directory '" + p_dir + "'."); | ||
memdelete(filesystem_da); | ||
} | ||
return OK; | ||
} | ||
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// Implementation of EditorExportSaveSharedObject. | ||
// This method will only be called as an input to export_project_files. | ||
// This method lets the .so files for all ABIs to be copied | ||
// into the gradle project from the .AAR file | ||
Error ignore_so_file(void *p_userdata, const SharedObject &p_so) { | ||
return OK; | ||
} | ||
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// Writes p_data into a file at p_path, creating directories if necessary. | ||
// Note: this will overwrite the file at p_path if it already exists. | ||
Error store_file_at_path(const String &p_path, const Vector<uint8_t> &p_data) { | ||
String dir = p_path.get_base_dir(); | ||
Error err = create_directory(dir); | ||
if (err != OK) { | ||
return err; | ||
} | ||
FileAccess *fa = FileAccess::open(p_path, FileAccess::WRITE); | ||
ERR_FAIL_COND_V_MSG(!fa, ERR_CANT_CREATE, "Cannot create file '" + p_path + "'."); | ||
fa->store_buffer(p_data.ptr(), p_data.size()); | ||
memdelete(fa); | ||
return OK; | ||
} | ||
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// Writes string p_data into a file at p_path, creating directories if necessary. | ||
// Note: this will overwrite the file at p_path if it already exists. | ||
Error store_string_at_path(const String &p_path, const String &p_data) { | ||
String dir = p_path.get_base_dir(); | ||
Error err = create_directory(dir); | ||
if (err != OK) { | ||
return err; | ||
} | ||
FileAccess *fa = FileAccess::open(p_path, FileAccess::WRITE); | ||
ERR_FAIL_COND_V_MSG(!fa, ERR_CANT_CREATE, "Cannot create file '" + p_path + "'."); | ||
fa->store_string(p_data); | ||
memdelete(fa); | ||
return OK; | ||
} | ||
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// Implementation of EditorExportSaveFunction. | ||
// This method will only be called as an input to export_project_files. | ||
// It is used by the export_project_files method to save all the asset files into the gradle project. | ||
// It's functionality mirrors that of the method save_apk_file. | ||
// This method will be called ONLY when custom build is enabled. | ||
Error rename_and_store_file_in_gradle_project(void *p_userdata, const String &p_path, const Vector<uint8_t> &p_data, int p_file, int p_total) { | ||
String dst_path = p_path.replace_first("res://", "res://android/build/assets/"); | ||
Error err = store_file_at_path(dst_path, p_data, Z_NO_COMPRESSION); | ||
return err; | ||
} | ||
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#endif //GODOT_GRADLE_EXPORT_UTIL_H |