Skip to content

Commit

Permalink
GDScript: Perform validated calls with static methods
Browse files Browse the repository at this point in the history
When the types are validated at compile time, this type of call runs
faster. It is already used for instance methods, this adds this
optimization to native static methods as well.
  • Loading branch information
vnen committed Apr 26, 2024
1 parent 11d3768 commit 7ca038e
Show file tree
Hide file tree
Showing 9 changed files with 329 additions and 164 deletions.
52 changes: 39 additions & 13 deletions modules/gdscript/gdscript_byte_codegen.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -1196,23 +1196,49 @@ void GDScriptByteCodeGenerator::write_call_builtin_type_static(const Address &p_
}

void GDScriptByteCodeGenerator::write_call_native_static(const Address &p_target, const StringName &p_class, const StringName &p_method, const Vector<Address> &p_arguments) {
bool is_validated = false;

MethodBind *method = ClassDB::get_method(p_class, p_method);

if (!is_validated) {
// Perform regular call.
append_opcode_and_argcount(GDScriptFunction::OPCODE_CALL_NATIVE_STATIC, p_arguments.size() + 1);
for (int i = 0; i < p_arguments.size(); i++) {
append(p_arguments[i]);
// Perform regular call.
append_opcode_and_argcount(GDScriptFunction::OPCODE_CALL_NATIVE_STATIC, p_arguments.size() + 1);
for (int i = 0; i < p_arguments.size(); i++) {
append(p_arguments[i]);
}
CallTarget ct = get_call_target(p_target);
append(ct.target);
append(method);
append(p_arguments.size());
ct.cleanup();
return;
}

void GDScriptByteCodeGenerator::write_call_native_static_validated(const GDScriptCodeGenerator::Address &p_target, MethodBind *p_method, const Vector<GDScriptCodeGenerator::Address> &p_arguments) {
Variant::Type return_type = Variant::NIL;
bool has_return = p_method->has_return();

if (has_return) {
PropertyInfo return_info = p_method->get_return_info();
return_type = return_info.type;
}

CallTarget ct = get_call_target(p_target, return_type);

if (has_return) {
Variant::Type temp_type = temporaries[ct.target.address].type;
if (temp_type != return_type) {
write_type_adjust(ct.target, return_type);
}
CallTarget ct = get_call_target(p_target);
append(ct.target);
append(method);
append(p_arguments.size());
ct.cleanup();
return;
}

GDScriptFunction::Opcode code = p_method->has_return() ? GDScriptFunction::OPCODE_CALL_NATIVE_STATIC_VALIDATED_RETURN : GDScriptFunction::OPCODE_CALL_NATIVE_STATIC_VALIDATED_NO_RETURN;
append_opcode_and_argcount(code, 1 + p_arguments.size());

for (int i = 0; i < p_arguments.size(); i++) {
append(p_arguments[i]);
}
append(ct.target);
append(p_arguments.size());
append(p_method);
ct.cleanup();
}

void GDScriptByteCodeGenerator::write_call_method_bind(const Address &p_target, const Address &p_base, MethodBind *p_method, const Vector<Address> &p_arguments) {
Expand Down
1 change: 1 addition & 0 deletions modules/gdscript/gdscript_byte_codegen.h
Original file line number Diff line number Diff line change
Expand Up @@ -518,6 +518,7 @@ class GDScriptByteCodeGenerator : public GDScriptCodeGenerator {
virtual void write_call_builtin_type(const Address &p_target, const Address &p_base, Variant::Type p_type, const StringName &p_method, const Vector<Address> &p_arguments) override;
virtual void write_call_builtin_type_static(const Address &p_target, Variant::Type p_type, const StringName &p_method, const Vector<Address> &p_arguments) override;
virtual void write_call_native_static(const Address &p_target, const StringName &p_class, const StringName &p_method, const Vector<Address> &p_arguments) override;
virtual void write_call_native_static_validated(const Address &p_target, MethodBind *p_method, const Vector<Address> &p_arguments) override;
virtual void write_call_method_bind(const Address &p_target, const Address &p_base, MethodBind *p_method, const Vector<Address> &p_arguments) override;
virtual void write_call_method_bind_validated(const Address &p_target, const Address &p_base, MethodBind *p_method, const Vector<Address> &p_arguments) override;
virtual void write_call_self(const Address &p_target, const StringName &p_function_name, const Vector<Address> &p_arguments) override;
Expand Down
1 change: 1 addition & 0 deletions modules/gdscript/gdscript_codegen.h
Original file line number Diff line number Diff line change
Expand Up @@ -131,6 +131,7 @@ class GDScriptCodeGenerator {
virtual void write_call_builtin_type(const Address &p_target, const Address &p_base, Variant::Type p_type, const StringName &p_method, const Vector<Address> &p_arguments) = 0;
virtual void write_call_builtin_type_static(const Address &p_target, Variant::Type p_type, const StringName &p_method, const Vector<Address> &p_arguments) = 0;
virtual void write_call_native_static(const Address &p_target, const StringName &p_class, const StringName &p_method, const Vector<Address> &p_arguments) = 0;
virtual void write_call_native_static_validated(const Address &p_target, MethodBind *p_method, const Vector<Address> &p_arguments) = 0;
virtual void write_call_method_bind(const Address &p_target, const Address &p_base, MethodBind *p_method, const Vector<Address> &p_arguments) = 0;
virtual void write_call_method_bind_validated(const Address &p_target, const Address &p_base, MethodBind *p_method, const Vector<Address> &p_arguments) = 0;
virtual void write_call_self(const Address &p_target, const StringName &p_function_name, const Vector<Address> &p_arguments) = 0;
Expand Down
10 changes: 9 additions & 1 deletion modules/gdscript/gdscript_compiler.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -673,7 +673,15 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &code
} else if (!call->is_super && subscript->base->type == GDScriptParser::Node::IDENTIFIER && call->function_name != SNAME("new") &&
ClassDB::class_exists(static_cast<GDScriptParser::IdentifierNode *>(subscript->base)->name) && !Engine::get_singleton()->has_singleton(static_cast<GDScriptParser::IdentifierNode *>(subscript->base)->name)) {
// It's a static native method call.
gen->write_call_native_static(result, static_cast<GDScriptParser::IdentifierNode *>(subscript->base)->name, subscript->attribute->name, arguments);
StringName class_name = static_cast<GDScriptParser::IdentifierNode *>(subscript->base)->name;
MethodBind *method = ClassDB::get_method(class_name, subscript->attribute->name);
if (_can_use_validate_call(method, arguments)) {
// Exact arguments, use validated call.
gen->write_call_native_static_validated(result, method, arguments);
} else {
// Not exact arguments, use regular static call
gen->write_call_native_static(result, class_name, subscript->attribute->name, arguments);
}
} else {
GDScriptCodeGenerator::Address base = _parse_expression(codegen, r_error, subscript->base);
if (r_error) {
Expand Down
44 changes: 44 additions & 0 deletions modules/gdscript/gdscript_disassembler.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -678,6 +678,50 @@ void GDScriptFunction::disassemble(const Vector<String> &p_code_lines) const {
incr += 4 + argc;
} break;

case OPCODE_CALL_NATIVE_STATIC_VALIDATED_RETURN: {
int instr_var_args = _code_ptr[++ip];
text += "call native static method validated (return) ";
MethodBind *method = _methods_ptr[_code_ptr[ip + 2 + instr_var_args]];
int argc = _code_ptr[ip + 1 + instr_var_args];
text += DADDR(1 + argc) + " = ";
text += method->get_instance_class();
text += ".";
text += method->get_name();
text += "(";
for (int i = 0; i < argc; i++) {
if (i > 0)
text += ", ";
text += DADDR(1 + i);
}
text += ")";
incr = 4 + argc;
} break;

case OPCODE_CALL_NATIVE_STATIC_VALIDATED_NO_RETURN: {
int instr_var_args = _code_ptr[++ip];

text += "call native static method validated (no return) ";

MethodBind *method = _methods_ptr[_code_ptr[ip + 2 + instr_var_args]];

int argc = _code_ptr[ip + 1 + instr_var_args];

text += method->get_instance_class();
text += ".";
text += method->get_name();
text += "(";

for (int i = 0; i < argc; i++) {
if (i > 0) {
text += ", ";
}
text += DADDR(1 + i);
}
text += ")";

incr = 4 + argc;
} break;

case OPCODE_CALL_METHOD_BIND_VALIDATED_RETURN: {
int instr_var_args = _code_ptr[++ip];
text += "call method-bind validated (return) ";
Expand Down
2 changes: 2 additions & 0 deletions modules/gdscript/gdscript_function.h
Original file line number Diff line number Diff line change
Expand Up @@ -264,6 +264,8 @@ class GDScriptFunction {
OPCODE_CALL_METHOD_BIND_RET,
OPCODE_CALL_BUILTIN_STATIC,
OPCODE_CALL_NATIVE_STATIC,
OPCODE_CALL_NATIVE_STATIC_VALIDATED_RETURN,
OPCODE_CALL_NATIVE_STATIC_VALIDATED_NO_RETURN,
OPCODE_CALL_METHOD_BIND_VALIDATED_RETURN,
OPCODE_CALL_METHOD_BIND_VALIDATED_NO_RETURN,
OPCODE_AWAIT,
Expand Down
Loading

0 comments on commit 7ca038e

Please sign in to comment.