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Merge pull request #90318 from YeldhamDev/not_native_enough
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Fix built-in `FileDialog` appearing instead of the native one on some cases
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akien-mga committed Apr 8, 2024
2 parents d56fb75 + 44e2c56 commit bca2c30
Showing 1 changed file with 26 additions and 0 deletions.
26 changes: 26 additions & 0 deletions scene/gui/file_dialog.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -170,6 +170,20 @@ void FileDialog::_validate_property(PropertyInfo &p_property) const {

void FileDialog::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_READY: {
#ifdef TOOLS_ENABLED
if (is_part_of_edited_scene()) {
return;
}
#endif

// Replace the built-in dialog with the native one if it started visible.
if (is_visible() && DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_NATIVE_DIALOG_FILE) && (use_native_dialog || OS::get_singleton()->is_sandboxed())) {
ConfirmationDialog::set_visible(false);
_native_popup();
}
} break;

case NOTIFICATION_VISIBILITY_CHANGED: {
if (!is_visible()) {
set_process_shortcut_input(false);
Expand Down Expand Up @@ -1392,6 +1406,18 @@ void FileDialog::set_default_show_hidden_files(bool p_show) {

void FileDialog::set_use_native_dialog(bool p_native) {
use_native_dialog = p_native;

#ifdef TOOLS_ENABLED
if (is_part_of_edited_scene()) {
return;
}
#endif

// Replace the built-in dialog with the native one if it's currently visible.
if (is_visible() && DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_NATIVE_DIALOG_FILE) && (use_native_dialog || OS::get_singleton()->is_sandboxed())) {
ConfirmationDialog::set_visible(false);
_native_popup();
}
}

bool FileDialog::get_use_native_dialog() const {
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