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Add Particles Turbulence Nodes and Posterize ColorFunc
Adds Posterize ColorFunc Mode to CanvasItem and Spatial Visual Shader Nodes Adds Particle Turbulence to Particle Visual Shader Nodes
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<?xml version="1.0" encoding="UTF-8" ?> | ||
<class name="VisualShaderNodeParticleTurbulence" inherits="VisualShaderNode" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd"> | ||
<brief_description> | ||
A visual shader node for randomized particle movement. | ||
</brief_description> | ||
<description> | ||
The Turbulence Node generates a noise direction and turbulence influence value based on the given noise parameters. | ||
These can be used to add a turbulent motion to the particle's velocity, which allows for creating organic and natural-looking particle effects. | ||
</description> | ||
<tutorials> | ||
</tutorials> | ||
</class> |
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