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Adds support for occlusion culling via rooms and portals.
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/*************************************************************************/ | ||
/* bitfield_dynamic.cpp */ | ||
/*************************************************************************/ | ||
/* This file is part of: */ | ||
/* GODOT ENGINE */ | ||
/* https://godotengine.org */ | ||
/*************************************************************************/ | ||
/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ | ||
/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ | ||
/* */ | ||
/* Permission is hereby granted, free of charge, to any person obtaining */ | ||
/* a copy of this software and associated documentation files (the */ | ||
/* "Software"), to deal in the Software without restriction, including */ | ||
/* without limitation the rights to use, copy, modify, merge, publish, */ | ||
/* distribute, sublicense, and/or sell copies of the Software, and to */ | ||
/* permit persons to whom the Software is furnished to do so, subject to */ | ||
/* the following conditions: */ | ||
/* */ | ||
/* The above copyright notice and this permission notice shall be */ | ||
/* included in all copies or substantial portions of the Software. */ | ||
/* */ | ||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ | ||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ | ||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ | ||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ | ||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ | ||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ | ||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ | ||
/*************************************************************************/ | ||
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#include "bitfield_dynamic.h" | ||
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#include "core/os/memory.h" | ||
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#include <string.h> | ||
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void BitFieldDynamic::copy_from(const BitFieldDynamic &p_source) { | ||
create(p_source.get_num_bits(), false); | ||
memcpy(_data, p_source.get_data(), p_source.get_num_bytes()); | ||
} | ||
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void BitFieldDynamic::create(uint32_t p_num_bits, bool p_blank) { | ||
// first delete any initial | ||
destroy(); | ||
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_num_bits = p_num_bits; | ||
if (p_num_bits) { | ||
_num_bytes = (p_num_bits / 8) + 1; | ||
_data = (uint8_t *)memalloc(_num_bytes); | ||
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if (p_blank) { | ||
blank(false); | ||
} | ||
} | ||
} | ||
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void BitFieldDynamic::destroy() { | ||
if (_data) { | ||
memfree(_data); | ||
_data = nullptr; | ||
} | ||
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_num_bytes = 0; | ||
_num_bits = 0; | ||
} | ||
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void BitFieldDynamic::blank(bool p_set_or_zero) { | ||
if (p_set_or_zero) { | ||
memset(_data, 255, _num_bytes); | ||
} else { | ||
memset(_data, 0, _num_bytes); | ||
} | ||
} | ||
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void BitFieldDynamic::invert() { | ||
for (uint32_t n = 0; n < _num_bytes; n++) { | ||
_data[n] = ~_data[n]; | ||
} | ||
} |
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/*************************************************************************/ | ||
/* bitfield_dynamic.h */ | ||
/*************************************************************************/ | ||
/* This file is part of: */ | ||
/* GODOT ENGINE */ | ||
/* https://godotengine.org */ | ||
/*************************************************************************/ | ||
/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ | ||
/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ | ||
/* */ | ||
/* Permission is hereby granted, free of charge, to any person obtaining */ | ||
/* a copy of this software and associated documentation files (the */ | ||
/* "Software"), to deal in the Software without restriction, including */ | ||
/* without limitation the rights to use, copy, modify, merge, publish, */ | ||
/* distribute, sublicense, and/or sell copies of the Software, and to */ | ||
/* permit persons to whom the Software is furnished to do so, subject to */ | ||
/* the following conditions: */ | ||
/* */ | ||
/* The above copyright notice and this permission notice shall be */ | ||
/* included in all copies or substantial portions of the Software. */ | ||
/* */ | ||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ | ||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ | ||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ | ||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ | ||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ | ||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ | ||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ | ||
/*************************************************************************/ | ||
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#ifndef BITFIELD_DYNAMIC_H | ||
#define BITFIELD_DYNAMIC_H | ||
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#include "core/error_macros.h" | ||
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class BitFieldDynamic { | ||
public: | ||
~BitFieldDynamic() { destroy(); } | ||
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private: | ||
// prevent copying (see effective C++ scott meyers) | ||
// there is no implementation for copy constructor, hence compiler will complain if you try to copy | ||
// feel free to add one if needed... | ||
BitFieldDynamic &operator=(const BitFieldDynamic &); | ||
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public: | ||
// create automatically blanks | ||
void create(uint32_t p_num_bits, bool p_blank = true); | ||
void destroy(); | ||
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// public funcs | ||
uint32_t get_num_bits() const { return _num_bits; } | ||
uint32_t get_bit(uint32_t p_bit) const; | ||
void set_bit(uint32_t p_bit, uint32_t p_set); | ||
bool check_and_set(uint32_t p_bit); | ||
void blank(bool p_set_or_zero = false); | ||
void invert(); | ||
void copy_from(const BitFieldDynamic &p_source); | ||
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// loading / saving | ||
uint8_t *get_data() { return _data; } | ||
const uint8_t *get_data() const { return _data; } | ||
uint32_t get_num_bytes() const { return _num_bytes; } | ||
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protected: | ||
// member vars | ||
uint8_t *_data = nullptr; | ||
uint32_t _num_bytes = 0; | ||
uint32_t _num_bits = 0; | ||
}; | ||
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inline uint32_t BitFieldDynamic::get_bit(uint32_t p_bit) const { | ||
DEV_ASSERT(_data); | ||
uint32_t byte_number = p_bit >> 3; // divide by 8 | ||
DEV_ASSERT(byte_number < _num_bytes); | ||
uint8_t uc = _data[byte_number]; | ||
uint32_t bit_set = uc & (1 << (p_bit & 7)); | ||
return bit_set; | ||
} | ||
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inline bool BitFieldDynamic::check_and_set(uint32_t p_bit) { | ||
DEV_ASSERT(_data); | ||
uint32_t byte_number = p_bit >> 3; // divide by 8 | ||
DEV_ASSERT(byte_number < _num_bytes); | ||
uint8_t &uc = _data[byte_number]; | ||
uint32_t mask = (1 << (p_bit & 7)); | ||
uint32_t bit_set = uc & mask; | ||
if (bit_set) { | ||
return false; | ||
} | ||
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// set | ||
uc = uc | mask; | ||
return true; | ||
} | ||
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inline void BitFieldDynamic::set_bit(uint32_t p_bit, uint32_t p_set) { | ||
DEV_ASSERT(_data); | ||
uint32_t byte_number = p_bit >> 3; // divide by 8 | ||
DEV_ASSERT(byte_number < _num_bytes); | ||
uint8_t uc = _data[byte_number]; | ||
uint32_t mask = 1 << (p_bit & 7); | ||
if (p_set) { | ||
uc = uc | mask; | ||
} else { | ||
uc &= ~mask; | ||
} | ||
_data[byte_number] = uc; | ||
} | ||
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#endif |
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