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Repeated countless times: ERROR: add_signal: Type Sprite3D already has signal: frame_changed #1234

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ScyDev opened this issue Jan 16, 2015 · 3 comments

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@ScyDev
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ScyDev commented Jan 16, 2015

This error is repeated every frame. Is that normal? Or how can it be prevented?
I have not used the "frame_changed" signal anywhere, this must be something internal.

ERROR: add_signal: Type Sprite3D already has signal: frame_changed
At: core/object_type_db.cpp:494.

@reduz
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reduz commented Jan 16, 2015

i think this is fixed in github

On Fri, Jan 16, 2015 at 1:33 PM, ScyDev [email protected] wrote:

This error is repeated every frame. Is that normal? Or how can it be
prevented?
I have not used the "frame_changed" signal anywhere, this must be
something internal.

ERROR: add_signal: Type Sprite3D already has signal: frame_changed
At: core/object_type_db.cpp:494.


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#1234.

@reduz
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reduz commented Jan 17, 2015

I think i fixed this issue a while ago on github, I also fixed yield() issues recently, maybe they are related?

@akien-mga
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Assuming this has been fixed already as per above comments.

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