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SpinBox does not receive "focus_entered" Event #43338
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This might be intentional? The control actually receiving the focus is the line edit, which you can access by |
Then there should at least be a warning when connecting this signal in the Editor.
09.11.2020 00:16:33 Eric M <[email protected]>:
… This might be intentional? The control actually receiving the focus is the line edit, which you can access by get_line_edit( ). Connect to the signals on that and it should work.
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This issue persists through 4.1.3, as mentioned in #73351. |
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Godot version:
v3.2.3.stable.official
Issue description:
While trying to implement the Inspector UI in gdscript I was unable to listen for the SpinBox focus to set the focus effect to the whole line accordingly.
This is also the case for the ScrollBar.
Steps to reproduce:
Create a SpinBox and listen to the
focus_entered
EventMinimal reproduction project:
FocusEvent.zip
The text was updated successfully, but these errors were encountered: