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When items are added to the top bar of the tilemap editor, the inspector can be pushed off screen. This is particularly problematic on lower-resolution monitors - on a 1280x1024 the inspector is nearly entirely offscreen with the editor maximised.
Steps to reproduce
Add a tilemap to an empty scene and click on the bucket fill tool. Shrink the editor window until the inspector is forced off screen.
Minimal reproduction project
No response
The text was updated successfully, but these errors were encountered:
Godot version
v4.0.alpha13.official [59dcddc45]
System information
Pop!_OS 22.04 LTS
Issue description
2022-08-03.00-02-30.mp4
When items are added to the top bar of the tilemap editor, the inspector can be pushed off screen. This is particularly problematic on lower-resolution monitors - on a 1280x1024 the inspector is nearly entirely offscreen with the editor maximised.
Steps to reproduce
Add a tilemap to an empty scene and click on the bucket fill tool. Shrink the editor window until the inspector is forced off screen.
Minimal reproduction project
No response
The text was updated successfully, but these errors were encountered: