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[TRACKER] Temporal antialiasing (TAA) issues #69494

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5 of 11 tasks
Calinou opened this issue Dec 2, 2022 · 0 comments
Open
5 of 11 tasks

[TRACKER] Temporal antialiasing (TAA) issues #69494

Calinou opened this issue Dec 2, 2022 · 0 comments

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@Calinou
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Calinou commented Dec 2, 2022

This issue tracks issues related to temporal antialiasing (TAA) in the Godot 4 Vulkan renderer.

Bugs

  1. bug confirmed topic:3d topic:rendering
  2. bug confirmed topic:3d topic:editor topic:rendering
  3. bug regression topic:3d topic:rendering
  4. bug confirmed topic:3d topic:rendering
  5. bug topic:3d topic:rendering topic:xr
  6. bug confirmed topic:3d topic:rendering
  7. bug confirmed topic:3d topic:rendering
  8. discussion topic:3d topic:rendering
  9. bug confirmed topic:3d topic:rendering
  10. bug topic:3d topic:rendering
  11. bug topic:3d topic:rendering
@Calinou Calinou added this to the 4.0 milestone Dec 2, 2022
@clayjohn clayjohn modified the milestones: 4.0, 4.x Jan 14, 2023
@Calinou Calinou changed the title [TRACKER] Vulkan temporal antialiasing (TAA) issues [TRACKER] Temporal antialiasing (TAA) issues Aug 18, 2024
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