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Galaxy Tab S6 Lite running Android 12 with keyboard case
Issue description
For the fun of it, I followed the 2D Tutorial on my Android tablet.
I noticed several steps that were impossible to repeat without a connected mouse, because interface elements simply didn't respond to touch taps.
I was unable to:
Close a Scene
Resize a CollisionShape2D
Modify a Mask property
Move Path2D Nodes
Steps to reproduce
Close a Scene
In any Workspace, while several scenes are open: Press the X to close the Scene. (Image for clarity) Expected result
The Scene is closed after tapping the X
Resize a CollisionShape2D
Try to grab and move the Gizmos to resize the Shape. I can't do it at all. Expected result
The gizmos could be a smidge larger. Mostly though, they should move when I try to drag them. The viewport shouldn't.
Modify a Mask property
Tapping the property has no effect. Long-press can sometimes select a layer, after which it can be toggled. Very fiddly and not repeatable. Expected result
The mask property should behave like a bunch of tiny toggle buttons. Alternatively tapping should enlarge the button field.
Move Path2D Nodes
It's not completely impossible. I can move the Node by a few pixels.
With longer movements I'll instead drag the viewport. Expected result
Dragging a node should move the node and not the viewport. The node icons could be a bit larger on mobile.
What if you could only 2-finger-drag the viewport while a Node with Gizmos is selected? That could make things easier!
Minimal reproduction project
N/A
The text was updated successfully, but these errors were encountered:
Godot version
Version v4.0.rc.custom_build [8c7b98d]
System information
Galaxy Tab S6 Lite running Android 12 with keyboard case
Issue description
For the fun of it, I followed the 2D Tutorial on my Android tablet.
I noticed several steps that were impossible to repeat without a connected mouse, because interface elements simply didn't respond to touch taps.
I was unable to:
Steps to reproduce
Close a Scene
In any Workspace, while several scenes are open: Press the X to close the Scene. (Image for clarity)
Expected result
The Scene is closed after tapping the X
Resize a CollisionShape2D
Try to grab and move the Gizmos to resize the Shape. I can't do it at all.
Expected result
The gizmos could be a smidge larger. Mostly though, they should move when I try to drag them. The viewport shouldn't.
Modify a Mask property
Tapping the property has no effect. Long-press can sometimes select a layer, after which it can be toggled. Very fiddly and not repeatable.
Expected result
The mask property should behave like a bunch of tiny toggle buttons. Alternatively tapping should enlarge the button field.
Move Path2D Nodes
It's not completely impossible. I can move the Node by a few pixels.
With longer movements I'll instead drag the viewport.
Expected result
Dragging a node should move the node and not the viewport. The node icons could be a bit larger on mobile.
What if you could only 2-finger-drag the viewport while a Node with Gizmos is selected? That could make things easier!
Minimal reproduction project
N/A
The text was updated successfully, but these errors were encountered: