You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
When I have a SkeletonModificationStack2D with a modification in the modification stack such as SkeletonModification2DFABRIK and I assign a NodePath such as "Target Node" and then I change the node's name or its position (changing the NodePath) the SkeletonModification2DFABRIK "Target Node" property is not updated.
Steps to reproduce
Make SMS2D
Make SM2DF
Assign Target Node
Change Target Node NodePath
Minimal reproduction project
N/A
The text was updated successfully, but these errors were encountered:
Godot version
4.0 STABLE 🎉
System information
win 11
Issue description
When I have a SkeletonModificationStack2D with a modification in the modification stack such as SkeletonModification2DFABRIK and I assign a NodePath such as "Target Node" and then I change the node's name or its position (changing the NodePath) the SkeletonModification2DFABRIK "Target Node" property is not updated.
Steps to reproduce
Make SMS2D
Make SM2DF
Assign Target Node
Change Target Node NodePath
Minimal reproduction project
N/A
The text was updated successfully, but these errors were encountered: