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[4.0] Project converter: Editor hints intended to migrate to @export_ variants comment out nontrivial syntax #74411

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Tracked by #73960
nobuyukinyuu opened this issue Mar 5, 2023 · 0 comments

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@nobuyukinyuu
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Godot version

4.0 stable

System information

Windows 10

Issue description

It appears some parsing for export migration to 4.0 is not yet implemented. When exports specify an implementation that is now separate from @export, the old syntax is commented out. Two examples include syntax for @export_flags and @export_range. These will be migrated instead to @export.

Steps to reproduce

Migrate project from 3.x to 4.0

Minimal reproduction project

n/a

@nobuyukinyuu nobuyukinyuu changed the title [4.0] Project migrator: Editor hints intended to migrate to @export_ variants comment out nontrivial syntax [4.0] Project converter: Editor hints intended to migrate to @export_ variants comment out nontrivial syntax Mar 5, 2023
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