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Editing the y value of the Margin in an atlas texture seems to cause preview image glitches, indicating that the correct clipping is not being applied. However, if the value is negative, the clipping is applied correctly.
Steps to reproduce
To make changes, simply edit the atlas texture resource by modifying the y value.
Minimal reproduction project
N/A
The text was updated successfully, but these errors were encountered:
Calinou
changed the title
Incorrect margin values result in preview image errors.
Incorrect margin values result in AtlasTexture preview image errors
Mar 21, 2023
Godot version
4.0 release
System information
win11 vulkan
Issue description
Editing the y value of the Margin in an atlas texture seems to cause preview image glitches, indicating that the correct clipping is not being applied. However, if the value is negative, the clipping is applied correctly.
Steps to reproduce
To make changes, simply edit the atlas texture resource by modifying the y value.
Minimal reproduction project
N/A
The text was updated successfully, but these errors were encountered: