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As seen in the above image, when using the canvas_items scaling mode, MenuButton items font does not render correctly, instead rendering at default resolution.
Steps to reproduce
Download repro project, run test_ui.tscn and click the ">_" button in the top left.
Upon further investication, it looks like the canvas_items scaling mode just isnt playing nice with the PopupMenu node... This is with the corner radius set in the theme so it isnt relying on any bitmap assets.
EMBYRDEV
changed the title
MenuButton items do not oversample correctly.
PopupMenu does not oversample correctly.
Apr 25, 2023
Godot version
4.0.2.stable
System information
Windows 11, Vulkan
Issue description
As seen in the above image, when using the canvas_items scaling mode, MenuButton items font does not render correctly, instead rendering at default resolution.
Steps to reproduce
Download repro project, run test_ui.tscn and click the ">_" button in the top left.
Minimal reproduction project
UIScalingTest.zip
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