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4.1 stable
Godot v4.1.stable - Windows 10.0.19045 - Vulkan (Forward+) - dedicated AMD Radeon RX 6750 XT (Advanced Micro Devices, Inc.; 31.0.12027.7000) - AMD Ryzen 5 5600 6-Core Processor (12 Threads)
There's a single tile in a tileset, instanced 3 times on the tilemap. It's got a sprite and a collision. After the conversion the tile doesn't exist.
Edit the project, click "convert full project", click "ok", click "edit" again, click the tilemap, click the tileset.
IntersecShapeTilemap.zip
The text was updated successfully, but these errors were encountered:
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Godot version
4.1 stable
System information
Godot v4.1.stable - Windows 10.0.19045 - Vulkan (Forward+) - dedicated AMD Radeon RX 6750 XT (Advanced Micro Devices, Inc.; 31.0.12027.7000) - AMD Ryzen 5 5600 6-Core Processor (12 Threads)
Issue description
There's a single tile in a tileset, instanced 3 times on the tilemap. It's got a sprite and a collision. After the conversion the tile doesn't exist.
Steps to reproduce
Edit the project, click "convert full project", click "ok", click "edit" again, click the tilemap, click the tileset.
Minimal reproduction project
IntersecShapeTilemap.zip
The text was updated successfully, but these errors were encountered: