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When you have AnimationPlayer with any animation track, renaming a node will spam errors referencing the track path:
ERROR: Found invalid node path 'Icon:position' on node 'Node2D/AnimationPlayer'
at: (C:\godot_source\editor/scene_tree_dock.cpp:1610)
The error seems more related to scene tree dock than AnimationPlayer, I noticed the same error with TileMap scene tiles. On big scenes the error spam can freeze the editor. The line referenced in the error seems to have existed for some time, but some code changes made that error appear much more often (in fact I have never seen it until recently).
Godot version
4.2 beta1
System information
Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1060 (NVIDIA; 30.0.15.1403) - Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz (8 Threads)
Issue description
When you have AnimationPlayer with any animation track, renaming a node will spam errors referencing the track path:
The error seems more related to scene tree dock than AnimationPlayer, I noticed the same error with TileMap scene tiles. On big scenes the error spam can freeze the editor. The line referenced in the error seems to have existed for some time, but some code changes made that error appear much more often (in fact I have never seen it until recently).
I'd suspect #80721
CC @tom95 (didn't test)nvmSteps to reproduce
Minimal reproduction project
N/A
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