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Font rendering on some nodes breaks under some specific conditions. The white box here is supposed to be a "0"
These are the conditions I had to tweak to get it to break in my mrp, they might not all be necessary to reproduce, this is just how I personally ran into this:
oversampling needs to be enabled
the node needs to live inside a viewport node
the node needs to override the theme of a parent node
the stretch mode needs to be set to expand
Steps to reproduce
launch the MRP and simply resize the window to get the pictured result
Oh it is? I saw that issue, but I wasn't confident it was the same since that was a 4.0 issue and for some reason my issue only crops up when a theme is overridden. But alright.
Tested versions
3.5.3 stable
System information
Windows 10
Issue description
Font rendering on some nodes breaks under some specific conditions. The white box here is supposed to be a "0"
These are the conditions I had to tweak to get it to break in my mrp, they might not all be necessary to reproduce, this is just how I personally ran into this:
oversampling needs to be enabled
the node needs to live inside a viewport node
the node needs to override the theme of a parent node
the stretch mode needs to be set to expand
Steps to reproduce
launch the MRP and simply resize the window to get the pictured result
Minimal reproduction project (MRP)
OversamplingBug.zip
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