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Fix python 3 build in osx-specific platform #11904

Merged
merged 1 commit into from
Oct 7, 2017
Merged

Fix python 3 build in osx-specific platform #11904

merged 1 commit into from
Oct 7, 2017

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N0hbdy
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@N0hbdy N0hbdy commented Oct 7, 2017

Removes the legacy has_key to make python3 compile for the osx platform, addresses issue #11903 - fails now at what I suspect #11843 will fix!

@groud groud added this to the 3.0 milestone Oct 7, 2017
@akien-mga akien-mga merged commit bd10a00 into godotengine:master Oct 7, 2017
hoelzl added a commit to hoelzl/godot that referenced this pull request Oct 24, 2017
- Cherry picked godotengine#10662 and fixed merge conflicts.
- Manualy merged the change from godotengine#11904.
- Did not merge godotengine#12236 since I'm not sure whether the issue
  affects Godot 2.1 and I don't have VS2013 to test.
- Did not merge godotengine#11843 since it doesn't seem relevant (the
  code is only needed for creating DONORS.md, etc.).
- Did not merge godotengine#10727 and godotengine#11752 since they seem to be
  already included in godotengine#11742.
- The Windows and Linux builds have been tested with Scons 3.0
  using Python 3.
- OSX and iOS should hopefully work but are not tested since
  I don't have a Mac.
- Builds using SCons 2.5 and Python 2 should not be impacted.
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3 participants