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Fixed non-monitorable areas triggering overlap (reopened) #22933

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merged 1 commit into from
Nov 1, 2018

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rxlecky
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@rxlecky rxlecky commented Oct 11, 2018

Non-monitorable areas are never removed from the monitor query of other areas. This makes areas that turn not
monitorable while overlapping with other areas get stuck in the other areas' monitor query and trigger false
overlaps.

This is a fix for issue #9148.

Non-monitorable areas are never removed from the monitor query of other areas. This makes areas that turn not
monitorable while overlapping with other areas get stuck in the other areas' monitor query and trigger false
overlaps.

This is a  fix for issue godotengine#9148.
@groud groud added this to the 3.1 milestone Oct 11, 2018
@reduz reduz merged commit e52b439 into godotengine:master Nov 1, 2018
reduz added a commit that referenced this pull request Nov 1, 2018
@rxlecky rxlecky deleted the issue-9148 branch November 1, 2018 16:28
@akien-mga
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Thanks for the fix!

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4 participants