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GLES2: Make Nvidia flicker workaround opt-in #24987

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Commits on Jan 14, 2019

  1. GLES2: Make Nvidia flicker workaround opt-in

    It has a big impact on 2D and text rendering performance (cf. godotengine#24466)
    so the solution seems worse than the bug it aims to work around.
    
    It's now opt-in via "rendering/quality/2d/gles2_use_nvidia_rect_flicker_workaround"
    for those who need it and have a simple enough game for the performance
    drop not to be an issue.
    
    Fixes godotengine#24466.
    akien-mga committed Jan 14, 2019
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