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Deselect hidden nodes on filter #29200

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merged 1 commit into from
May 27, 2019
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KoBeWi
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@KoBeWi KoBeWi commented May 26, 2019

Fixes #25794

This is similar to #27659, but instead of awkward NULLing the editor_selection, it deselects nodes that become invisible on filter.

@akien-mga
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This is similar to #27659, but instead of awkward NULLing the editor_selection, it deselects nodes that become invisible on filter.

Should the fix made in #27659 be improved in the same way?

@akien-mga akien-mga added this to the 3.2 milestone May 27, 2019
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KoBeWi commented May 27, 2019

This PR is actually meant to supersede the other one.

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Oh right, I thought that other PR had been merged already.

@akien-mga akien-mga merged commit 6f49fc2 into godotengine:master May 27, 2019
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Thanks!

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Selected Node in Editors Node Tree isn't deselected when filtered
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