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Export to Android using Gradle #39761

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wants to merge 10 commits into from
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Export to Android using Gradle #39761

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amanj120
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Choosing "custom build" will allow users to create a full gradle project for their game including their assets.

@amanj120 amanj120 marked this pull request as draft June 22, 2020 19:10
@akien-mga
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akien-mga commented Jun 22, 2020

What does this aim to do that isn't already implemented by the Custom Build feature for Android in Godot 3.2?

For feature proposals, a detailed proposal should be opened on https://github.com/godotengine/godot-proposals to explain the use case and the proposed implementation, so that it can be discussed with the community.

CC @m4gr3d

@m4gr3d m4gr3d self-requested a review June 22, 2020 19:47
@amanj120
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@amanj120
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I am going to be closing this PR and instead submit multiple smaller, incremental PR's that will build up to do the same thing. This is to make the code reviews easier, and because having smaller, more focused PR's are generally better practice.

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4 participants