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Improved Bullet Physics flush algorithm, Lazy collision filter reload, Shape reload regression fix. #40252

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merged 1 commit into from
Jul 27, 2020

Commits on Jul 27, 2020

  1. - Enhanced the flush mechanism by flushing only needed thing.

    - Flushing Areas before anything else.
    - Make sure to correctly fetch gravity when the integrate_forces function is used
    - Lazy reload body when layer and mask changes
    - Shapes are reloaded just before the physics step starts.
    - Improved some other parts of the code.
    - Added override keyword
    - Using LocalVector
    AndreaCatania committed Jul 27, 2020
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