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Copy project icons to Gradle project directory during Android Custom Build. #40348
Copy project icons to Gradle project directory during Android Custom Build. #40348
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For the reference, a proposal that describes what you're aiming to implement and the various changes that are necessary for this would have been welcome (edit: There is one: godotengine/godot-proposals#342 (comment)). As it stands, there are a number of PRs for both I trust @m4gr3d to get the necessary overview and thus defer to his assessment for merging changes into Edit: My bad, I see there is a detailed proposal in godotengine/godot-proposals#342 (comment) which explains the changes. So all good, I'm sorry for the misunderstanding. My point about focusing on |
@akien-mga Thank you for the advice. I will focus my attention on creating a fully tested and implemented Android App Bundle exporting option on the master branch. Once it works, I'll create a single, comprehensive, PR that cherry-picks all the changes to the 3.2 branch. However, a single PR to backport all the changes from master to 3.2 will be very large (on the order of 500+ lines), will that be acceptable? Also, should I close all the relevant PRs on the 3.2 branch that are open right now (#39864, #39998, #40182, #39997)? |
As long as the commits are kept separate as they are in the current PRs (and easily identified as backports of the corresponding PRs in the But let's see what @m4gr3d thinks about it, if he prefers to have the individual We discussed last week with @m4gr3d that to allow a better integration of new features in So actually we could do that now, we can create a dedicated branch and merge your existing |
I think that's a good solution. |
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Looks great!
Thanks! |
Forward port of #39997
@m4gr3d tagging you for visibility