Fix ragdoll simulation when parent was readded to scene #48823
Merged
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This PR fixes #48705, also applies to the 3.x branch.
The
PhysicalBone
'sbone_id
was kept when exiting the tree. But when entering the tree, rebind and setup of the bone only happen ifbone_id
should be changed. Also, it does not make sense to keep thebone_id
because thePhysicalBone
may be added to a differentSkeleton
afterward.