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LSP: Add support for custom host setting #52330

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Original file line number Diff line number Diff line change
Expand Up @@ -36,6 +36,7 @@
#include "editor/editor_node.h"

GDScriptLanguageServer::GDScriptLanguageServer() {
_EDITOR_DEF("network/language_server/remote_host", host);
_EDITOR_DEF("network/language_server/remote_port", port);
_EDITOR_DEF("network/language_server/enable_smart_resolve", true);
_EDITOR_DEF("network/language_server/show_native_symbols_in_editor", false);
Expand All @@ -56,9 +57,10 @@ void GDScriptLanguageServer::_notification(int p_what) {
}
} break;
case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: {
String host = String(_EDITOR_GET("network/language_server/remote_host"));
int port = (int)_EDITOR_GET("network/language_server/remote_port");
bool use_thread = (bool)_EDITOR_GET("network/language_server/use_thread");
if (port != this->port || use_thread != this->use_thread) {
if (host != this->host || port != this->port || use_thread != this->use_thread) {
this->stop();
this->start();
}
Expand All @@ -76,9 +78,10 @@ void GDScriptLanguageServer::thread_main(void *p_userdata) {
}

void GDScriptLanguageServer::start() {
host = String(_EDITOR_GET("network/language_server/remote_host"));
port = (int)_EDITOR_GET("network/language_server/remote_port");
use_thread = (bool)_EDITOR_GET("network/language_server/use_thread");
if (protocol.start(port, IPAddress("127.0.0.1")) == OK) {
if (protocol.start(port, IPAddress(host)) == OK) {
EditorNode::get_log()->add_message("--- GDScript language server started ---", EditorLog::MSG_TYPE_EDITOR);
if (use_thread) {
thread_running = true;
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -44,6 +44,7 @@ class GDScriptLanguageServer : public EditorPlugin {
bool thread_running = false;
bool started = false;
bool use_thread = false;
String host = "127.0.0.1";
int port = 6008;
static void thread_main(void *p_userdata);

Expand Down