[3.x] Make WebXR touch events proportional to render target size, not viewport #57449
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This is a fix to #56819 which is only in 3.x.
The position of touch events was previously proportional to the viewport. This is problematic when the render target from WebXR is a different size than the viewport - the touches will be in the wrong place.
(Note: This isn't the ideal fix - it would be better if the viewport resized to match the render target, but for some reason that isn't "sticking". I suspect this may require some deeper changes in the HTML5 platform. But that's for a future PR!)