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Fix wrapf to correct wrap values with 0.1 stepping #61812

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Jun 15, 2022
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12 changes: 10 additions & 2 deletions core/math/math_funcs.h
Original file line number Diff line number Diff line change
Expand Up @@ -302,11 +302,19 @@ class Math {
}
static _ALWAYS_INLINE_ double wrapf(double value, double min, double max) {
double range = max - min;
return is_zero_approx(range) ? min : value - (range * Math::floor((value - min) / range));
double result = is_zero_approx(range) ? min : value - (range * Math::floor((value - min) / range));
if (is_equal_approx(result, max)) {
return min;
}
return result;
}
static _ALWAYS_INLINE_ float wrapf(float value, float min, float max) {
float range = max - min;
return is_zero_approx(range) ? min : value - (range * Math::floor((value - min) / range));
float result = is_zero_approx(range) ? min : value - (range * Math::floor((value - min) / range));
if (is_equal_approx(result, max)) {
return min;
}
return result;
}

static _ALWAYS_INLINE_ float fract(float value) {
Expand Down