Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Fix Callable calls in mono module #63656

Merged
merged 1 commit into from
Jul 31, 2022

Conversation

raulsntos
Copy link
Member

Follow-up to #63595

The Callable::call and Callable::call_deferred methods have been renamed to Callable::callp and Callable::call_deferredp.

The `Callable::call` and `Callable::call_deferred` methods have been
renamed to `Callable::callp` and `Callable::call_deferredp`.
@Calinou Calinou added this to the 4.0 milestone Jul 29, 2022
@raulsntos raulsntos marked this pull request as ready for review July 31, 2022 01:54
@raulsntos raulsntos requested a review from a team as a code owner July 31, 2022 01:54
@akien-mga akien-mga merged commit 556cc22 into godotengine:master Jul 31, 2022
@akien-mga
Copy link
Member

Thanks!

@raulsntos raulsntos deleted the fix-signal-bind-csharp branch July 31, 2022 12:06
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

Successfully merging this pull request may close these issues.

3 participants