C#: Add missing Transform{2D,3D}
and Basis
constructors
#71445
Merged
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Transform3D(Quaternion, Vector3)
constructor from C#.Transform3D(Projection)
constructor to C#.Transform3D(Projection)
constructor in Core.Transform3D
constructor with only real_t params to C# that mirrorsTransform2D
.Basis
constructor with only real_t params in C#.Transform2D(real_t, Vector2, real_t, Vector2)
constructor to C#.