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Add get_loops_left() function to Tween #74454
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Rebased and force-pushed to restart the checks. They all failed last time, but the failures seemed unrelated to my changes. |
Tests are passing now, @KoBeWi. |
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Needs squashing.
Implements godotengine/godot-proposals#5141. Adds a new get_loops_left() function to Tween, allowing developers to reason about how many times a tweening sequence will repeat and whether to expect finished or loop_finished as the next signal. Co-authored-by: Tomek <[email protected]>
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@KoBeWi Squashed and pushed. Is there anything else that needs to happen before this can be merged? I'm asking to understand the workflow (and make sure I didn't miss a step), not to try and rush this along. |
No, it's ready to merge now. |
Indeed, it is. Thanks! |
Implements godotengine/godot-proposals#5141.
Adds a new
get_loops_left()
function toTween
, allowing developers to reason about how many times a tweening sequence will repeat and whether to expectfinished
orloop_finished
as the next signal.