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[Windows TTS] Fix queuing utterances in rapid succession. #75880

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merged 1 commit into from
Apr 18, 2023

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bruvzg
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@bruvzg bruvzg commented Apr 10, 2023

Sometime, only the last of the subsequent DisplayServer.tts_speak calls was correctly queued, since TTS status is not changing to "speaking" instantly.

@bruvzg bruvzg added this to the 4.1 milestone Apr 10, 2023
@bruvzg bruvzg requested a review from a team as a code owner April 10, 2023 07:29
@akien-mga akien-mga merged commit c4dba9a into godotengine:master Apr 18, 2023
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Thanks!

@YuriSizov
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Cherry-picked for 4.0.3.

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3 participants